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Wise of surviving game
Wise of Surviving is a 3D survival game for mobile with a low-poly art style, developed as a final graduation project in computer science with my colleague Skander at the Higher Institute of Computer Science and Multimedia of Sfax, in collaboration with CGI Studio. Built using Unity for game development and Blender for 3D modeling, the game immerses players in a vast open world where survival is key.
Players start with only a rock in hand and must explore the environment to collect resources, craft tools, and uncover hidden locations filled with valuable rewards.
The journey is full of challenges, with hostile enemies that players must fight to survive.
I worked on the game’s level design, UI, and key mechanics to help create a unique survival experience for mobile players.























